Class: EntityBase
Default/Physics/Entities/EntityBase.EntityBase
Constructors
constructor
• new EntityBase(): EntityBase
Returns
Properties
active
• active: boolean = true
Defined in
divinevoxel/foundation/src/Default/Physics/Entities/EntityBase.ts:5
node
• node: PhysicsNode
Defined in
divinevoxel/foundation/src/Default/Physics/Entities/EntityBase.ts:6
Methods
afterUpdate
▸ afterUpdate(): void
Returns
void
Defined in
divinevoxel/foundation/src/Default/Physics/Entities/EntityBase.ts:9
beforeUpdate
▸ beforeUpdate(): void
Returns
void
Defined in
divinevoxel/foundation/src/Default/Physics/Entities/EntityBase.ts:8
update
▸ update(): void
Returns
void
Defined in
divinevoxel/foundation/src/Default/Physics/Entities/EntityBase.ts:11